• Home
  • Contact
  • Careers
  • Socialize With Us:
  • Send us Mail
  • Follow us on Twitter
  • Join our Facebook Group
  • /
  • Linkedin
  • /
  • Vimeo Videos
  • /
  • Youtube
  • Subscribe to our RSS Feed
  • Search Site

  • About UsAwards & Bio
  • PortfolioOur Latest Work
  • TrainingTips & Tutorials
  • BlogGreat Articles

You are here: Home / Current & Past Events / High Times For Flash Gaming

High Times For Flash Gaming

Category: Current & Past Events

As a Flash Game Development professional, I’m incredibly excited to see major growth in the industry. While developers have employed the Flash Player for over 10 years, the past 2-3 years and in particular 2010 have brought major strides.

There are a dozen major, polished, quality, (non-pirating), Flash gaming sites and dozens of major venues for your Flash games. There has never been more work for Flash game developers.

Also…

Great Support For Games

  • Great 1st Party Support: Robust ActionScript 3.0 language, powerful Flash 10.1 Player, and AIR runtime for Desktop as well as mobile. Go Adobe! We can even compile C++ to Flash via Alchemy and write our own 2D pixel-level effects (and multi-threading of game logic) with Pixel Bender.
  • Great 3rd Party Tools, Engines and Frameworks such as Flixel, FlashPunk, PushButton Game Engine (fantastic!), easily edit physics based levels with Bison Kick, and Box2d Flash Alchemy Port + World Construction Kit – and 3rd Party 3D Rendering (still waiting for native 3D support in Flash Player) Papervision 3D, Away 3D, and Sandy 3D. Even More 3rd Party goodness…

Adobe’s EDGE Magazine has supported Gaming with a game series I’ve authored this year. 4 of the 5 articles have launched so far.

Flash Game Articles

  1. An introduction to developing games on the Adobe Flash Platform
  2. Deconstructing the zOMG MMO game from Gaia Online
  3. Developing physics-based games with Adobe Flash Professional
  4. Developing Flash Platform games with PushButton Engine
  5. Making Money With Flash Game Development (Release TBD)

2 Responses to High Times For Flash Gaming

  1. Nicolas says:
    September 8, 2010 at 12:57 pm

    Great article! it’s amazing to know how the industry is getting bigger and bigger…

    Reading this article was useful to know something about Flash Games…

    Reply
  2. CNA Training says:
    January 24, 2011 at 6:25 pm

    It’s really a nice and helpful piece of information. I’m glad that you shared this helpful info with us. Please keep us informed like this. Thanks for sharing.

    Reply

Leave a Reply

Want to join the discussion?
Feel free to contribute!

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

*

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Free Member Login

You are not currently logged in.






» Register
» Lost your Password?

Support Our Sponsors

Category

  • Industry News
  • Standards & Best Practices
  • Full Tutorials
  • RMC News
  • Events

Tag

3D AIR API AS3 AS3.5 Business Experimental Flash Flex Games HTML5 Mobile PushButtonEngine Robotlegs Smash WordPress WordPress Plugin

Brazilean Developers

  • Abendita.com
  • dclick.com.br
  • dm9.com.br
  • Fellyph Cintra
  • IgorCosta.org
  • MonadaSolucoes.com.br
  • PossibleWorldwide.com.br
  • Unit9.com

Developers

  • Adobe Blogs
  • Ben Forta
  • Colin Moock
  • Enrique Duvos
  • Flash Mobile Blog
  • Jess Freeman
  • Kevin Hoyt
  • Lee Brimelow
  • Paul Trani
  • Quasimondo
  • Renaun Erickson
  • Ryan Stewart

Free Assets

  • Free Sounds
  • HasGrafics

HTML5 Games

  • Closure JS Library
  • Eloquent JS Manual
  • Game Framework – CraftyJS
  • Game Framework – EaselJS

Italian Developers

  • alchimedia.com
  • corlan.org/
  • creativesource.it
  • dimix.it
  • fabiobiondi.com
  • gnstudio.com
  • Interpreting-tech.com/bemobile/
  • leonardorisuleo.info
  • lucamascaro.info
  • mart3.org
  • mxml.it
  • nxn.it
  • pirosoft.it
  • Preload.it
  • sonnati.wordpress.com/
  • webgriffe.com

Products

  • Adobe.com
  • Amazon Kindle E-Reader
  • ElectroServer
  • F*CSS
  • Flash Development Toolkit (FDT)
  • O'Reilly PureMVC Book
  • Samsung Galaxy Tablet
  • Unity3D

RMC

  • RMC Consulting

Spanish Developers

  • Flash Adictos
  • HTML Cinqo
  • Tutoriales Flash

Tutorial

  • Active Tuts
  • AS3-to-Unity3D Training Videos
  • Doing 2D in Unity3D
  • Learning C#
  • Unity3D Tutorials

Unity3D Games

  • AS3-to-Unity3D Training Videos
  • Doing 2D in Unity3D
  • Learning C#
  • Matt Eley's Blog
  • Unity3D
  • Unity3D Tools
  • Unity3D Tutorials

I Am Great!

   

Latest Portfolio

  • Happy Birthday Mobile AppMarch 14, 2012, 5:55 pm
  • Official Robotlegs MVCS DiagramFebruary 24, 2012, 1:36 am
  • Health Education Application For WebJanuary 28, 2012, 2:46 am
  • Adobe DevNet’s Flash Gaming Feature ArticleJanuary 27, 2012, 11:49 pm

Latest News

  • Considering Flash-To-Mobile DevelopmentMay 1, 2012, 8:26 am
  • Node.js for Flash & Flex IntroductionApril 1, 2012, 7:50 pm
  • Will HTML5 Ever Catch Up to Flash on Features?March 30, 2012, 5:28 pm
  • Alternativa3D Engine for Adobe Flash Goes Open SourceMarch 29, 2012, 1:56 pm

Latest Tweets (@srivello)

  • How AppsFire Rates Mobile Apps - http://t.co/gklNjn6t
  • MacOSX "Stationery Pad" - Great feature - http://t.co/FZEJibYZ
  • Harvard - 6 Myths of Software Development - http://t.co/D3OTenrm
  • AS3 Developer Considers HTML5 - Overview - http://t.co/3xOyVLVD

© Copyright 2006 - 2012 - Rivello Multimedia Consulting - Flash / Flex / HTML5 Game And App Development With Tutorials