Coins And Platforms
Collect all coins and make it to the goal to win!
Coins & Platforms: is a simple, complete game created to showcase Unity3D/C# development skills.
Role: I completed all aspects of game design and development. I imported existing art assets, sounds, music, and the basic camera follow script and character controller script from the community (e.g. Asset Store).
Client: This is an internal project.
FeaturesThis game serves as a concise technical & process demo which includes;
ExclusionsThe gameplay mechanics and game duration are purposefully lean. The game is complete, but here are some theoretical to-do items;
- TODO: Graphic Optimization (However, current it already runs smooth at 60FPS for the Unity player for browser)
- TODO: Programmatic Optimization (Project errors on the side of easy readability for educational purposes, rather than KISS and DRY)
- TODO: Workflow Optimization (Current game must be tested monolithically from menu through game over. However, testing individual sections is recommended for scalability. For example a second scene could immediately test just the keyboard controls on the turret outside of the 'game' context.)
- TODO: Testing (For Simplicity, project does not feature Unit Testing)
Unity3D, C#, Custom SimpleGameManager Framework, Unity Native2D
Unity3D Player for browser