Command the turret to defeat all attacking spiders. You can play it now in the 'Next Steps' section below. Enjoy!
Spider Strike: is a simple, complete game created to showcase Unity3D/C# development skills.
Role: I completed all aspects of game design and development and imported existing art assets via the Asset Store.
Client: This is an internal project.
FeaturesThis game serves as a concise technical & process demo which includes;
ExclusionsThe gameplay mechanics and game duration are purposefully lean. The game is complete, but here are some theoretical to-do items;
- TODO: Graphic Optimization (However, current it already runs smooth at 60FPS on iPad2)
- TODO: Programmatic Optimization (Project errors on the side of easy readability for educational purposes, rather than KISS and DRY)
- TODO: Workflow Optimization (Current game must be tested monolithically from menu through game over. However, testing individual sections is recommended for scalability. For example a second scene could immediately test just the keyboard controls on the turret outside of the 'game' context.)
- TODO: Testing (For Simplicity, project does not feature Unit Testing)
Unity3D, C#, StrangeIoC Framework, Imported 3D Models
Unity3D Player for browser and iOS iPad