Learn Unity 3D & C# – From Basics to Advanced
Unity3D is a powerful suite of tools (Project IDE, Code IDE, run-time) for game development.
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There is incredible momentum in the Unity3D product and its community. Here is a look at key announcements.
Top Unity3D Announcements
- 1. November 2007 – The Unity3D.com Blog section launches (link)
- 2. January 2009 -Unity targets iOS/Android – Develop for iOS ($400 upgrade) and Android ($400 upgrade) (link) and in 2013 many app award winners prove to be created in Unity (link)
- 3. October 2009 – Pricing Update – Unity offers a free ‘Indie’ License to target desktop games (link)
- 4. 2012 – Unity adds support for Adobe’s Flash Player – Develop for the browser with the popular Flash plugin (link) and support for Nintendo WiiU & Xbox360 – Develop for consoles (link) and adds support for Sony Platforms – Develop for Sony’s PS3 (and now PS4, PS-Vita, and PlaystationMobile too) (link)
- 5. November 2012 – Unity 4.0 Launches – With many new features and a slick UI update (link)
Top Unity3D Announcements of 2013
- 6. 2013 – Unity targets Ouya – Develop for the new Android based Ouya console (link)
- 7. April 2013 – Unity removes support for Adobe’s Flash Player – Unity will no longer support to target to Flash Player (link)
- 8. May. 2013 – Pricing Update – Unity offers a free ‘Indie’ License to target iOS & Android games (link)
- 9. May. 2013 – Pricing Update – Unity offers a free ‘Pro’ License for 75$ per month (link)
- 10. Jul. 2013 – IDE Popularity – Unity’s IDE reaches 2 million users (link)
- 11. Jul. 2013 – IDE Version Update – Unity IDE 4.2 Released (RMC Link)
- 12. Aug. 2013 – Unity Blog Announces – Unity IDE 4.3 Will Feature Native 2D (link)
- 13. Aug. 2013 – Unite 2013 Conference Keynote – All The Highlights Are Here (link)
What Is Next?
- Site Features – I’m incredibly impressed with Unity3d.com’s training section. The scope of coverage is large and the price (free), quality, and consistency of the material is unparalleled from any game development platform I’ve seen. Obviously more content will be rolled out over time.
- Product Features – Unity is currently at a very stable and capable version 4.x. What new features could be announced next?
- Targets – Unity is agressive in its strategy to offer developers the most compelling platforms on which to publish content. While XBox One will likely be announced, others targets may surprise us.
- Pricing – Unity has shifted wildly (and favorably) in its pricing structure. While the current options seem pretty complete, history shows us that more changes are very likely.
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