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You are here: Home / News / Industry News / Unity3D Version 4.2 Released!

Unity3D Version 4.2 Released!

Category: Industry News     |     Tags: C#, Flash, Games, Mobile, Unity3D

Learn Unity 3D & C# – From Basics to Advanced

Unity3D is a powerful suite of tools (Project IDE, Code IDE, run-time) for game development. Read my full articles of “Introduction to Unity3D” and “Tutorial Series: Unity3D & C#“.

There is incredible momentum in the Unity3D product and its community. Here is a look at key features of the latest release.

Top Unity3D 4.2 Features

My top 3 ‘Free Unity’ version features per category are here;

New platforms

  • Windows Phone 8 (Yes!)
  • Windows Store (Yes!)
  • BlackBerry 10 (Yes!)

‘Free Unity’ Features (Formerly Pro Unity Features)

  • Realtime shadows (one-directional light only; hard shadows only). (Yes!)
  • Text-based serialization of materials, prefabs, scenes etc. for easier version control. (Yes!)
  • NavMesh baking (OffMeshLinks still require Pro).

Graphics

  • OpenGL for Android
  • Shuriken Collision Event Callback Scripting
  • (None)

Editor

  • Preset Libraries: Create new libraries and save. (Yes!)
  • Platform switching, player building and asset importing can now be cancelled.
  • (None)

See Unity’s official 4.2 announcement here.

Want More Video Tutorials?

We are currently creating tons of new training content for Unity3D.

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  • Tutorial Series: Unity3D / C#
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