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You are here: Home / 2009 / April

Archive for month: April, 2009

PureMVCTemplate is Now Available!

Category: Standards & Best Practices

AGENDA: Microarchitectures are groups of design patterns prepared to work together in concert. PureMVC is a leading framework for Flash and Flex projects. PureMVC is a light framework for creating applications based on the class Model-View-Controller meta designpattern. It has a very narrow goal, to provide design patterns AND development patterns to help you separate your programming into three distinct areas; data, user interface, and the application logic. It is approachable and powerful with minimal tedium and repetition in development.

RMC created a fantastic Flex Project Template that is now freely available. Use it to start your next project to start with best practices in mind and jump start production. Please give me comments (good and bad) here on the blog. I’ll update the file posted here for any major revisions.

MORE:

  • Download Documentation & Source Code PureMVCTemplate1.2.zip

Augment Your Reality Now… It Could Use Some Improving!!!

Category: Possible Future Event Topics

AGENDA: Augmented reality (AR) adds graphics, sounds, and more to the natural world around you. You can expect video games to drive the development of augmented reality, but this technology will have countless applications. The technology adds computer-generated graphics to your field of vision. Augmented reality will truly change the way we view the world.

Using the power of the Adobe Flash player, Adobe Flex Builder, and a few open API’s, augmented reality has arrived on your desktop. With a webcam, AR will replace part of the live video footage it sees with Papervision3D computer models, animated in real-time. It is impressive and inspirational. Learn the basic background of augmented reality, and how to setup your first project using the technology.

AUDIENCE: Intermediate to Advanced Adobe Flash and Flex Developers and ANYONE who enjoys technical inspiration.

TAKE-AWAY: All source code and documentation will be available to attendees.

SECTIONS:

  • What is Augmented Reality?
  • Why do I care?
  • How do I do it?
  • Demos

DATE:

  • This event has not yet been scheduled. To request it, please email me.

MORE:

  • View Session Video (Not Available Yet)
  • Download Documentation & Source Code (Not Available Yet)

PICTURES
An image on paper is used as a marker to instruct the application on the positions and angles in real-world space (See Figure 1). The marker is replaced in REAL-TIME with a 3D model which movies and rotates believably within the real-world space (See Figure 2).

Figure 1: Before

Figure 2: After

DOWNLOAD / VIEW

  • To view a very simplified demo print this Marker and show it to your webcam while running this demo application (v1 , v2).

My "MMO" Article Published in Adobe EDGE Newsletter!

Category: Events     |     Tags: Flex, Games

Get context on MMO’s and learn the basic concepts of development using Adobe Flex.

AUDIENCE: Fans of all Adobe technologies receive this newsletter. The article is geared to Flex fans and fans of videogames.

TAKE-AWAY: Readers will learn top-line info about creating an MMO and the state of the industry.

LINKS:

  • My Adobe EDGE Article: “Creating an MMO game with Adobe Flex 3”
  • Download Documentation & Source Code “Creating an MMO from Scratch with Adobe Flex in 59 minutes…”

Tag

3D AIR API AS3 AS3.5 AssetStore Augmented Reality Business C# Charity Debugging Design Patterns DevDiary ECS Architecture Experimental Flash Flex Game Design Game Design Prototypes Games GUI HTML5 Java Loom Mobile MVCS Architecture Optimization Project Planning PushButtonEngine ReactiveExtensions Review Robotlegs Smash Testing Unity3D UnityApplicantTest WordPress WordPress Plugin

Brazilean Developers

  • Abendita.com
  • dclick.com.br
  • dm9.com.br
  • Fellyph Cintra
  • IgorCosta.org
  • MonadaSolucoes.com.br
  • PossibleWorldwide.com.br
  • Unit9.com

Developers

  • Adobe Blogs
  • Ben Forta
  • Colin Moock
  • Enrique Duvos
  • Flash Mobile Blog
  • Jess Freeman
  • Kevin Hoyt
  • Lee Brimelow
  • Paul Trani
  • Quasimondo
  • Renaun Erickson
  • Ryan Stewart

Free Assets

  • Free Sounds
  • HasGrafics

HTML5 Games

  • Closure JS Library
  • Eloquent JS Manual
  • Game Framework – CraftyJS
  • Game Framework – EaselJS

Italian Developers

  • alchimedia.com
  • corlan.org/
  • creativesource.it
  • dimix.it
  • fabiobiondi.com
  • gnstudio.com
  • Interpreting-tech.com/bemobile/
  • leonardorisuleo.info
  • lucamascaro.info
  • mart3.org
  • mxml.it
  • nxn.it
  • pirosoft.it
  • Preload.it
  • sonnati.wordpress.com/
  • webgriffe.com

Products

  • Adobe.com
  • Amazon Kindle E-Reader
  • ElectroServer
  • F*CSS
  • Flash Development Toolkit (FDT)
  • O'Reilly PureMVC Book
  • Samsung Galaxy Tablet
  • Unity3D

RMC

  • RMC Consulting

Spanish Developers

  • Flash Adictos
  • HTML Cinqo
  • Tutoriales Flash

Tutorial

  • Active Tuts
  • AS3-to-Unity3D Training Videos
  • Doing 2D in Unity3D
  • Learning C#
  • Unity3D Tutorials

Unity3D Games

  • AS3-to-Unity3D Training Videos
  • Doing 2D in Unity3D
  • Learning C#
  • Matt Eley's Blog
  • Unity3D
  • Unity3D Tools
  • Unity3D Tutorials

Interesting links

Besides are some interesting links for you! Enjoy your stay :)

Latest Portfolio

  • Coins And PlatformsMarch 19, 2014, 6:04 am
  • Paddle SoccerMarch 2, 2014, 9:13 pm
  • Spider StrikeFebruary 21, 2014, 4:19 am
  • Custom Game System APIJuly 8, 2013, 8:05 am

Latest News

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  • Unity3D Architectures: EntitasJuly 29, 2016, 11:15 pm
  • RMC Primer: Get A Job In Game DevelopmentAugust 19, 2015, 10:18 am
  • Unity UI: Overview – Part 1 of 3December 10, 2014, 9:55 am

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