About

Principal

Principal, Developer

Samuel Asher Rivello is the principal of Rivello Multimedia Consulting (RMC). RMC provides consulting services for applications and games. Sam consults on software architecture for apps (ex. Robotlegs, PureMVC, custom solutions) and for games (ex.Unity3D, HTML5 frameworks), advergames, and monetized virtual worlds. He sets up efficient teams & team workflows, champions best practices, and provides technical corporate training.

Sam has over a decade of experience creating games and applications, and is currently traveling the globe to collaborate with top companies. He is an Adobe Certified Designer and Developer, an Adobe Flex Champion, an international public speaker, and a university professor. His writing and coding have appeared in leading publications such as Adobe’s “EDGE”™ online magazine, and Futurenet Publishing’s “Computer Arts Projects”™ print magazine. His focus includes both application and game development but he continues to learn from across multimedia landscape. In recent years his focus has shifted to Unity3D as well as HTML5 standards development with JavaScript/CSS/HTML & frameworks such as Sencha and ImpactJS.

  • Follow Sam on Twitter @srivello
Bios

Producer

Jason Leon has been producing quality since 1980. Deeply experienced as an artist, musician, designer, and developer – he is a jack of all trades. He is passionate about polish and fun within each project.

Jason served as producer on the full Jungle Rangers game.

  • Take a deeper look at Jason’s work on the Jungle Rangers project.

Project Manager

Elliot Mebane is an Adobe Community Professional focused on Flash application development and game programming. He has a deep portfolio including brands from Television, advertising, healthcare, and more.

Elliot owned the Criss Angel’s Magic Facebook Game project – serving as producer and project manager.

  • Elliot’s work is especially impressive with mobile.

Client-Side / Back-end Developer

Jacob Bullock is an interactive designer and developer based in Southern California. He has been working with some of the top agencies for the last 10 years to deliver rich experiences to a variety of platforms including web, kiosks, and most recently mobile devices. Jacob is also very involved in the Flash community and has recently been recognized as an Adobe Community Professional.

Jacob completed all development for 1 of the 3 games within the Criss Angel’s Magic Facebook Game project we completed.

Client-Side Developer

Brian Foote develops RIA (Rich Internet Application) projects in Adobe Flex for desktop and mobile / tablet. An expert in ActionScript since 2003. His work illustrates his commitment, attention to detail, high-quality, and creativity.

Brian coded several key components within the Engineering Application For Desktop project.

  • Checkout more about Brian

Artist

Rodrigo Portillo champions great design that is both functional and aesthetically pleasing. In a few short years he has built an impressive portfolio of digital design and development. He continues to learn about techniques of SEO and content management but his heart is with design.

Rodrigo contributed greatly to the usability strategy Engineering Application For Desktop project and moreover he led all UX design.

Artist

Cloe Jazwinski has been pixel obsessed and color driven for over a decade. Her experience rages from entertainment and games to food, fashion, and automotive. She is fun, passionate, and involved in her work.

Cloe completes UX design and illustration on mobile game projects.

  • Checkout more about Cloe

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