I spoke at the fantastic and fun FITC Conference on Flash gaming.
AGENDA: Turn advertising objectives into successful game concepts. This session will include deep discussion on the conceptual design of an advertising game optimized for Flash Player 8, and an overview of a completed game. The full source code and documentation will be given to attendees.
AUDIENCE: This session is for developers and game designers with mid-level knowledge of ActionScript 2.0 and an interest in making games for fun and profit.
TAKE-AWAY: An understanding of how to convert a client’s advertising objectives into game concepts and carry that through to design, development, and launch. All source code and documentation will be available to attendees.
SECTIONS:
- The Business of Advergames
- Advergame Development with Flash 8
- Blitting for Gaming
MORE:
- View Session Video (Not Available Yet)
- Download Documentation & Source Code